Victor E. Fernandez
A recreation of the mildly popular game Liar’s dice. The user plays against three computer-controlled players who use binomial probabilities and random rolls to make their decisions.
Illustrates how some common searching and sorting algorithms work. In particular, I animated three searching algorithms (linear, binary, random) and three sorting algorithms (insertion sort, bubble sort, merge sort).
A Secret Santa Generator which pairs each participant with another participant such that no participant draws themselves and no non-maximal cluster of participants draw each other; in other words, participants do not split into separate Secret Santa groups.
A visualization of the two-body problem where the user can name the bodies, choose their size from a dropdown, and select an eccentricity for the orbital trajectory.